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windows::basic_object_handle::basic_object_handle
개체 핸들을 열지 않고 생성하는 생성자(constructor)
explicit basic_object_handle( const executor_type & ex);
template< typename ExecutionContext> explicit basic_object_handle( ExecutionContext & context, typename enable_if< is_convertible< ExecutionContext &, execution_context & >::value, basic_object_handle >::type * = 0);
주어진 기본(native) 핸들로 개체 핸들을 생성하는 생성자(constructor)
basic_object_handle( const executor_type & ex, const native_handle_type & native_handle);
template< typename ExecutionContext> basic_object_handle( ExecutionContext & context, const native_handle_type & native_handle, typename enable_if< is_convertible< ExecutionContext &, execution_context & >::value >::type * = 0);
다른 개체 핸들에서 개체 핸들을 이동 생성하는 이동-생성자(move constructor)
basic_object_handle( basic_object_handle && other);
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